
Countdown in the oblivion
Summary
You'll have to meticulously explore a series of themed rooms while carrying a live bomb that forces you to keep moving, solving puzzles under pressure: if you stop, you explode. Explore themed rooms, recover fragments of your past, and uncover the truth behind the mechanism that dooms you. Can you stay moving long enough to solve each riddle?
Resumen
Deberás explorar meticulosamente una serie de habitaciones temáticas mientras llevas una bomba activa que te obliga a mantenerte en movimiento constante, resuelve acertijos bajo la presión: si te detienes, explotas. Explora habitaciones temáticas, recupera fragmentos de tu pasado y descubre la verdad detrás del mecanismo que te condena. ¿Podrás mantenerte en movimiento el tiempo suficiente para resolver los cada enigma ... ?
Controls
MOBILE
PC
Movement: Use the A and D keys for left, right, W and S for up and down to move.
Movimiento: Utilice E para usar elementos, Q soltar elementos F para interactuar con el elemento.
Actions: Use E to use items, Q to drop items, F to interact with the item.
Acciones: Utilice E para usar elementos, Q soltar elementos F para interactuar con el elemento.
Pause menu: Press ESC to open the menu
Menu de pausa : Presione ESC para abrir el menu
Documents
GDD Countdown in the oblivion
Github Countdown in the oblivion
Developed by Nebula games
Yeison Mayken Martínez Cuenca
Rol: UI/UX Desing and programmer
Juan Jose Alzate Orozco
Rol: Character desing and game programmer
Karol Juliana Chaparro Gómez
Rol: Game programmer
Johan Stiven Martínez Rodríguez
Rol: Game programmer
Updated | 9 days ago |
Published | 23 days ago |
Status | In development |
Platforms | HTML5, Windows, Android |
Author | karojulicha |
Genre | Puzzle |
Made with | Unity |
Tags | 3D, Casual, Indie, Puzzle-Platformer, Singleplayer, Unity |
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